AI Insights · Timothy · October 2021
Top 5 Anime Games on Unified Platform in Latin America Q3 2021
Explore the performance of the top 5 anime games in Latin America during Q3 2021, highlighting trends in downloads, revenue, and active users.
In the third quarter of 2021, the top 5 anime games on a unified platform in Latin America showcased notable trends in downloads, revenue, and active users. This analysis, based on data from Sensor Tower, provides insights into the performance of these popular titles.
DRAGON BALL Z DOKKAN BATTLE saw a significant increase in weekly downloads, peaking at approximately 161K in mid-July before gradually declining to around 65K by the end of September. Weekly revenue reached its highest at around $53K in early July, followed by a decline to about $10K at the end of the quarter. The game maintained a stable number of weekly active users, starting at about 143K and peaking at around 228K in early August.
NARUTO X BORUTO NINJA VOLTAGE experienced a peak in weekly downloads at approximately 106K in mid-July, with numbers fluctuating slightly before ending at about 73K in late September. Weekly revenue remained relatively steady, peaking at around $9.7K in mid-July and ending at about $4.9K. The weekly active users showed a peak of around 275K in mid-July, with a slight decline to approximately 231K by the end of September.
KonoSuba: Fantastic Days, which launched in mid-August, had a remarkable start with weekly downloads peaking at approximately 350K. However, this number declined to about 27K by the end of September. Weekly revenue followed a similar trend, peaking at around $23K in late August and decreasing to about $6.4K. Weekly active users peaked at around 237K in late August and dropped to approximately 97K by the end of September.
ONE PIECE Bounty Rush showed a moderate increase in weekly downloads, peaking at around 62K in mid-August before stabilizing at about 40K by the end of September. The weekly revenue remained steady, with a peak of around $8.6K in mid-July and a slight decrease to about $5.3K in late September. Weekly active users peaked at approximately 181K in mid-August, ending the quarter at around 159K.
DRAGON BALL LEGENDS experienced a peak in weekly downloads at around 50K in mid-July, gradually declining to about 33K by the end of September. Weekly revenue saw a peak at approximately $17K in early July, decreasing to about $4.4K by late September. The game maintained a high number of weekly active users, starting at around 312K and peaking at approximately 324K in early July.
These performance metrics, sourced from Sensor Tower, offer a comprehensive view of the top anime games in Latin America during Q3 2021. For more detailed insights, visit Sensor Tower.